CS2 Glove Tier List 2026
Every glove model in Counter-Strike 2, placed into S, A, B and C bands by three measured criteria: market liquidity (40%), daily sales across all finishes (40%) and 30-day price stability (20%). The bands come from our market snapshots, recomputed as prices move.
Gloves trade differently from knives: fewer models, fewer finishes per model, and wear hits their look harder, so liquidity concentrates in a few families. A higher band means an easier buy and an easier exit. Open a model to compare all its finishes.
S-Band · 1 Modell
Aktualisiert vor 14 Std.
Chauffeurshandschuhe 20 Finishes bepreist · Top-Finish 164,71 € 10.0K/Tag 22,14 € ±4.5% 10.0K — A-Band · 2 Modelle
B-Band · 2 Modelle
C-Band · 3 Modelle
Zerbrochener-Reißzahn-Handschuhe 4 Finishes bepreist · Top-Finish 51,82 € 2.5K/Tag 32,06 € ±4.6% 2.5K — #7
Hydra-Handschuhe 4 Finishes bepreist · Top-Finish 43,15 € 4.8K/Tag 21,84 € ±5.5% 4.8K — #8
Bloodhound-Handschuhe 4 Finishes bepreist · Top-Finish 81,14 € 245/Tag 48,22 € ±4.2% 245 — Bänder = 40% Marktliquidität + 40% Tagesverkäufe + 20% 30-Tage-Preisstabilität über alle bepreisten Finishes des Modells, rangnormalisiert; S = Top 15%, A = nächste 25%, B = nächste 30%, C = der Rest · Ab = günstigstes bepreistes Finish · 30 T. ± = mediane absolute Bewegung über die Finishes · Wie wir Preise berechnen →



